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Interact with other contracts from Solidity

In the previous tutorials we learnt a lot how to deploy your first smart contract and add some features to it like control access with modifiers or error handling in Solidity. In this tutorial we’ll learn how to deploy a smart contract from an existing contract and interact with it.

We’ll make a contract that enables anyone to have his own Counter smart contract by creating a factory for it, its name will be CounterFactory. First here is the code of our initial Counter smart contract:

1pragma solidity 0.5.17;
2
3contract Counter {
4
5 uint256 private _count;
6 address private _owner;
7 address private _factory;
8
9
10 modifier onlyOwner(address caller) {
11 require(caller == _owner, "You're not the owner of the contract");
12 _;
13 }
14
15 modifier onlyFactory() {
16 require(msg.sender == _factory, "You need to use the factory");
17 _;
18 }
19
20 constructor(address owner) public {
21 _owner = owner;
22 _factory = msg.sender;
23 }
24
25 function getCount() public view returns (uint256) {
26 return _count;
27 }
28
29 function increment(address caller) public onlyFactory onlyOwner(caller) {
30 _count++;
31 }
32
33}
34
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Note that we slightly modified the contract code to keep a track of the address of the factory and the address of the contract owner. When you call a contract code from another contract, the msg.sender will refer to the address of our contract factory. This is a really important point to understand as using a contract to interact with other contracts is a common practice. You should therefore take care of who is the sender in complex cases.

For this we also added an onlyFactory modifier that make sure that the state changing function can only be called by the factory that will pass the original caller as a parameter.

Inside of our new CounterFactory that will manage all the other Counters, we’ll add a mapping that will associate an owner to the address of his counter contract:

1mapping(address => Counter) _counters;
2
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In Ethereum, mapping are equivalent of objects in javascript, they enable to map a key of type A to a value of type B. In this case we map the address of an owner with the instance of its Counter.

Instantiating a new Counter for someone will look like this:

1 function createCounter() public {
2 require (_counters[msg.sender] == Counter(0));
3 _counters[msg.sender] = new Counter(msg.sender);
4 }
5
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We first check if the person already owns a counter. If he does not own a counter we instantiate a new counter by passing his address to the Counter constructor and assign the newly created instance to the mapping.

To get the count of a specific Counter it will look like this:

1function getCount(address account) public view returns (uint256) {
2 require (_counters[account] != Counter(0));
3 return (_counters[account].getCount());
4}
5
6function getMyCount() public view returns (uint256) {
7 return (getCount(msg.sender));
8}
9
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The first function check if the Counter contract exists for a given address and then calls the getCount method from the instance. The second function: getMyCount is just a short end to pass the msg.sender directly to the getCount function.

The increment function is quite similar but pass the original transaction sender to the Counter contract:

1function increment() public {
2 require (_counters[msg.sender] != Counter(0));
3 Counter(_counters[msg.sender]).increment(msg.sender);
4 }
5
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Note that if called to many times, our counter could possibly victim of an overflow. You should use the SafeMath library as much as possible to protect from this possible case.

To deploy our contract, you will need to provide both the code of the CounterFactory and the Counter. When deploying for example in Remix you’ll need to select CounterFactory.

Here is the full code:

1pragma solidity 0.5.17;
2
3contract Counter {
4
5 uint256 private _count;
6 address private _owner;
7 address private _factory;
8
9
10 modifier onlyOwner(address caller) {
11 require(caller == _owner, "You're not the owner of the contract");
12 _;
13 }
14
15 modifier onlyFactory() {
16 require(msg.sender == _factory, "You need to use the factory");
17 _;
18 }
19
20 constructor(address owner) public {
21 _owner = owner;
22 _factory = msg.sender;
23 }
24
25 function getCount() public view returns (uint256) {
26 return _count;
27 }
28
29 function increment(address caller) public onlyFactory onlyOwner(caller) {
30 _count++;
31 }
32
33}
34
35contract CounterFactory {
36
37 mapping(address => Counter) _counters;
38
39 function createCounter() public {
40 require (_counters[msg.sender] == Counter(0));
41 _counters[msg.sender] = new Counter(msg.sender);
42 }
43
44 function increment() public {
45 require (_counters[msg.sender] != Counter(0));
46 Counter(_counters[msg.sender]).increment(msg.sender);
47 }
48
49 function getCount(address account) public view returns (uint256) {
50 require (_counters[account] != Counter(0));
51 return (_counters[account].getCount());
52 }
53
54 function getMyCount() public view returns (uint256) {
55 return (getCount(msg.sender));
56 }
57
58}
59
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After compiling, in the Remix deploy section you’ll select the factory to be deployed:

Selecting the factory to be deployed in Remix

Then you can play with your contract factory and check the value changing. If you’d like to call the smart contract from a difference address you’ll need to change the address in the Account select of Remix.

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